The Best Satisfactory Mods
So you want to try mods in Satisfactory but don't know where to start, well I've played with a few and though it's still early days, there are already a lot of great mods to choose from, according to your play-style I hope to help you pick the right one.
TotalXclipse 46352 2020-09-25
Firstly I need to point out that I have not demo'd every mod that's currently available and I can only speak from my own personal experience, that being said over the last few months I have tried out a couple of dozen mods. Some mods stand out to me as a content creator, and othersadd to the playability of the game, whilstsome are gearedtowards beingdecorational or Quality of Life. These four groups are the ones that I will focus on in this article and do note that I intend to return to this guide throughout the life of the game.
Also do note that if I've missed out a mod a particular mod,that doesn't mean it's a bad mod, these are just my personal favourites.
If you're dying to start using mods in Satisfactory but don't know how, why not check my guide on installing the SMM.
Mods for Playability
When I say playability, I mean that the following mods can add more things to play around with whether that's new items, buildings or manufacturing lines, or some that can vastly change the way you play.
Refined Power is one of the most in-depth mods I've had the chance to use so far in Satisfactory and is the most downloaded Satisfactory Mod to date. The team started out with adding green power solutions and automated biomass burners, but things quickly grew to include particle energy sources like the arc reactor adding new products to play around with including, carbon dust, photovoltaic cells for solar power, refined E65 and coolant adding more depth to the mod. That being said the team is constantly working on their mods and have recently released a modular power option, allowing you to build a totally custom power plant that's easily upgradable.
If that appeals to you, why not check out my recent review.
Similarly to the above, the Farming Mod is from the same developers and was one of the early mods in-game adding the ability to farm items and automating doggo item collection. The mod itself resolves a few quality of life issues as well as adding farming and baking to the game along with some new items as well. I should mention that the team is currently working on overhauling this mod, but it's worth checking out nonetheless.
I am a huge believer that Logic gates and signalling will vastly improve the playability of this game, unfortunately, this isn't currently available in vanilla, however, Panakotta has done some amazing work on Ficsit networks. If you know Lua coding or have the patience to learn it, this will give you a huge amount of customizability in-game. If adding logic gates wasn't enough, Panakotta is also taking a lot of time to develop the mod further, he recently adding multiplayer support and he is working on a visual coding functionality for people who struggle with coding like myself. I can't wait to get my hands on the next update!
Though I can't personally speak for Purex Reprocessing as I haven't yet tried it out, a lot of people have encouraged me to give it a go. The Purex mod is closely inspired by PUREX reprocessing (Plutonium Uranium Reduction Extraction) To allow for waste-free nuclear power. The mod itself adds more production lines to the game whilst making use of late-game assets. By the sounds of it, it's worth checking out.
Mods for Decoration
The following mods are perfect if you want to add more decoration to your factory, I'll admit there are many more to choose from, but here are a selection of mods that I frequently use, to add a little zest to my playthroughs.
At the top of any decorations mod list for Satisfactory, you'll no doubt find Moar Factory. This mod adds a huge selection of objects to play around with, from extra foundation pieces, walls and doors to unique factory objects such as cranes and chimneys - You'll even find a Volkswagen! There is one downside to this mod however, there isa bug which occurs when you point the colour gun at a Moar Factorydoor which crashes the game. It's a minor bug which if you're aware of it, can be avoided, but certainly worth noting.
The DecorationMod is fantastic if you want to add some nature back into your factories. The mod takes in-game assets such as trees, rocks and plants and makes them placeable in-game. I highly recommend partnering this with the Micro Manage Mod below.
Though this mod doesn't add new assets to work with, the Micro Manage Mod is certainly a necessity, it is still being developed with regular updates but allows you to select a given item, and then adjust its placement, allowing you to make the most minute of positional changes or even change the size and orientation of a given asset. Well worth a download.
Everyone wants light in-game and rightly so, the devs are working on solutions to this problem but if you can't wait for a vanilla solution then definitely check out the Light It Up Mod. This mod gives you a selection of lights to play around with that can use fuel sources or power to brighten up the darkest of factories. Although lights are intensive on the game so I would recommend going overboard with the lights.
Quality Of Life
Quality of life mods don't necessarily add more playability to the game, (although they often do) but instead,tend toimprove the quality of the vanilla experience. If you want to lightly mod the game then I recommend checking the following.
The Dispenser and Hopper Mod are well worth checking out, they add a dispenser and hopper in-game, allowing us to drop off or collect a group of items in one click rather than sifting through our containers. This certainly helps with organisation and makes searching for items much easier. Well worth checking out.
Fluid Extra boasts a selection of new pipe junctions to use as well as a fluid packaging plant. The building looks great and has some incredible detail on the animations making it feel like part of the game. What makes this so beneficial is that it hugely reduces the space and power requirements to set up a packaging plant, by removing the need for refineries. If you're looking at hauling packaged fluids around your factory, look into this.
I'm a big fan of Utility Signs, you can see me using this in my 5x5 Challenge. The developers have mentioned that they are planning on implementing signs, but until then, any sign mod will do, but my go-to is Utility Signs, clean and simple. What more could you want?
I am surprised at how much people dislike the combat system in-game, I am inclined to agree that it's not necessary and definitely feel it needs to be fleshed out more before it feels like part of the game. I am also fully aware that a lot of people are terrified of the spiders (myself included) and some just want them out of the game. In that case, check out passive mode, it gets rid of all hostile creatures and also the toxic clouds from plants and rocks. If you want to play in peace. You need this.
This is one of the newest mods available and took me completely by surprise. The Efficiency CheckerMod allows you to instantly check the throughput and capacity of your conveyor bus or pipe to tell you if you're running the factory line efficiently, it's surprisingly useful and the developer has plans for adding more to this mod. If you want to ensure you're running a factory efficiently, then you'll want to pick this up.
Mods For Content Creators
These mods are particularly aimed at Content Creators to help them produce factories quickly or provide extra tools that can really give your photos or videos the edge. Yes non-content creators will find these tools useful as well, but they can be quite "cheaty" so I would recommend them if you're doing a normal playthrough.
Pak Utility is probably my number one mod for when it comes to producing videos. The mod firstly gives me the ability to fly and change speed accordingly (although an extra slow flight speed would be a great addition!) That's not all, it adds a creative style mode, allows you to unlock all technologies in-game and can gift you resource as per your requirement. If you're making guides, grab this.
Okay, so I don't use Area Actions because I'm a simple soul who doesn't understand how to use it. That being said you can find some great guides to it online as well as on here (coming soon) With this mod you can bulk place structures, fly and micro manage structure placement. It's a bit like if PAK Utility and Micro Manage had a baby together. If you're interested in using this definitely check out Samueras and BrainDG's videos and livestreams.
So I haven't covered this mod in a video, maybe I should... It's one of the few mods like Pak Utility, that are permanently saved on my game. With this mod I can place down green screen walls and foundations allowing me to focus on a single given item in-game. Great for youtube thumbnails.
Our last mod covered is Permaday, this can help make videos with day time lapses, but more often than not, I use this mod for changing the time of day to give the videos a given feel to them.
Whether you're taking a photo and want the best light, or need a clip with the sunset in the background, this is well worth checking out.
So there you are guys, my personal favourite Mods currently available in Satisfactory that I've had the opportunity to try out! I'm well aware there are many other great mods out there, the chances are I just haven't had a free moment to try them out yet! Subsequently, we'll do an update to the best mods every now and then!
We’re very proud to have launched this website and hope you have found the guide both helpful and enjoyable.We look forward to updating the site weekly with new guides and layouts.
If you have a particular layout or guide you’d be interested in sharing with the community, we’d gladly giveyou the chance to be an author on our site, get in touch with us.
It is unlikely that modders will do mods for Experimental version. Agreed. Some may start on their mods before the full release.. But they can't put them on the site.
So starting off with the functions you press the m key and it opens up the smart panel here has a
Update 5 does not allow mods to be turned on. The game will not load, but crashes straight away!
You're going to lower a foundation by one step. And make a long line on this side after doing that
Press Ctrl+ Shift+ L to open the cheat console. You can also press the tilde (~) key to open the console command and start typing cheats in it. Satisfactory does have a locked console, so you don't have to do any major changes in the game. You can either press Ctrl + Shift + L to open it or press the tilde key twice.
The No Cost Creative Mode is a debug flag in the game that allows you to build things without needing the required items in your inventory. Great for when creating tutorial content and it doesn't require you to use mods.
MUST KNOW* *TIME SAVER* *COPY PASTE MACHINE SETTINGS
Press R to toggle it to 'Zoop'. Now a single left click will let you drag up to 10 copies of it in a line, press left-button again to build all of those copies at once. Press R again to toggle it to 'Vertical', now you can build up to 10 copies vertically instead of along the ground.
Yes, whoever joins you has to have the same mods installed in order to play with you and most of the mods that are multiplayer compatible mention it in the mod description.
Mods for a single player game exist, but as of the time of writing this article (the 28th of June 2022) Dedicated Servers are unable to be modded.
One of the best games to dabble with mods in is Satisfactory, the open-world factory-building game by Coffee Stain Studios. There are quite a few types of mods that players could look to adding, such as enhancing the look of the factories built or changing the way the game is played.
Modding for Satisfactory is more established than you might think given how long the game has been out. There are already numerous mods released, and there are multiple methods by which you can develop new mods yourself.
Satisfactory, the new game from Goat Simulator developer Coffee Stain Studios, will take a pretty significant amount of time to complete.
- 13/13 Always Build On Foundations.
- 12/13 Be Very Careful With Conveyor Belt Placement.
- 11/13 It's Possible To Perform Upgrades At The Push Of A Button.
- 10/13 Automate Mining And Construction As Early As Possible.
- 9/13 Leave Plenty Of Extra Space To Expand Into.
To keep things running smoothly players will instead want to set up trains and drones in Satisfactory that can quickly transport resources around the world. This is particularly useful as the player has to travel further and further away from their main hub area in order to get their hands on different resources.
God mode. In Satisfactory, you can use console commands to alter various aspects of the game. To enable the console, you will need to hit Ctrl + Shift + L. To access the console, use the Tilde button.
All resource nodes are infinite which means they cannot be depleted.
No Cost Creative Mode - YouTube
- Step 1: Enter your desired world.
- Step 2: Press the “~” (tilde) button.
- Step 3: Type in r.Fog 0.
How To Access Console Commands. To enable the console, players will need to press the Control, Shift, and L keys simultaneously, though, keep in mind that the game will not give one any feedback to determine whether or not this was successful. This enabling is maintained until the player exits the game.
You can either enable creative mode via the Satisfactory Save Game Editor, or download a mod which makes it possible to enable this. It doesn't remove crafting cost in benches, nor for the Space Elevator. But apart from that, you can go wild.
You can just leave the game running overnight if you truly want to, but then you're just ruining it for yourself, and it's your own decision to do so.
Crouching while running will perform a slide. Crouching before jumping will result in a higher and longer jump, especially if have the Blade Runners equipped.
Holding C and then clicking Space makes you jump higher then normal, allowing you to get on top of the 8×4 foundations, and, it's also very fun.
Copying a building using the building eyedropper ( click) while already in construction or dismantle mode.
Lock to the level of an existing foundation and hold left click to build where the mouse moves, all connected on the same level. This way you can quickly build a large area on the same level without having to aim accurately before each click.
Does Satisfactory have gamepad support? Yes and no. The use of controllers is possible, but native support was removed.
Rocket Launcher - Satisfactory Mod Spotlight - YouTube
Smart lets you place multiple rows and stacks of walls, foundations, and most of the main buildings very easily. You can even tweak various parameters such as distance between objects, height, depth, etc.
There is no offline mode. You can not play the game correctly without internet access. It's not DRM. It's exactly what you agreed to when you started the game: The game needs to send gameplay data back to the developers.
How to Make Smart Plating in Satisfactory.
|Smart Plating||1x Reinforced Iron Plate/1x Rotor|
|Plastic Smart Plating||1x Reinforced Iron Plate/1x Rotor/3x Plastic|
Vertiv™ SmartMod™ is a flexible platform, optimized for simplified deployment of critical IT assets. For small room IT deployments up to 10 racks and 100kW or less, SmartMod offers a simple way to install capacity in a fraction of the time a typical IT build might take.
Mod Monday Micro Manage Spotlight [Satisfactory Game] - YouTube
How to Install Satisfactory Mods [UPDATED] - YouTube
AI Limiters are super advanced electronics that are used to control AIs and keep them from evolving in malicious ways.
Smart Plating is a component of Project Assembly. It is used to complete deliveries in the Space Elevator, which in return unlocks additional tiers in the HUB. As with all Project parts, it cannot be crafted in a Craft Bench and has to be automated with a machine.
Satisfactory isn't a game that natively deals with mods, but mods are still available if you know how to use them. The first thing you'll need to do is install the 3rd party SatisfactoryModLauncher by downloading it from GitHub.
Basic Area Action Mod: Satisfactory Tutorial - YouTube
Micromanagers constantly monitor the workers they supervise. Being constantly observed and evaluated can cause worker stress. It can slow down the work process, as the employee constantly fears that she or he will make a mistake and incur the dissatisfaction (or wrath) of the manager.
Among other things, micromanagement: Creates a significantly more stressful working environment. Which in turn may lead to health issues. May very well cause employee demotivation, possibly an increase in staff turnover, resulting in any learned knowledge getting lost to the competition.
- Practice Delegating. If you don't know how to delegate effectively, you might unintentionally end up micromanaging your team. ...
- Set Clear Expectations. ...
- Let Go of Perfectionism. ...
- Hire the Right People. ...
- Ask Your Employees How They Prefer to Be Managed.
You can activate mods by clicking the little slider. As of the time of writing, there are over 140 compatible mods available to choose from. As various mods are updated, you can expect this to rise, so to give you a breakdown of those mods you can click the individual mod, or the window panel.
Mods for a single player game exist, but as of the time of writing this article (the 28th of June 2022) Dedicated Servers are unable to be modded.
Much things of Satisfactory is written in C so you will often find out that there is the functionality you cant access from within BluePrints .